cluttermm: Clutter::BehaviourDepth Class Reference
Public Member Functions | |
virtual | ~BehaviourDepth () |
ClutterBehaviourDepth* | gobj () |
Provides access to the underlying C GObject. More... | |
const ClutterBehaviourDepth* | gobj () const |
Provides access to the underlying C GObject. More... | |
ClutterBehaviourDepth* | gobj_copy () |
Provides access to the underlying C instance. The caller is responsible for unrefing it. Use when directly setting fields in structs. More... | |
void | set_bounds (int depth_start, int depth_end) |
Sets the boundaries of the behaviour. More... | |
void | get_bounds (int& depth_start, int& depth_end) |
Gets the boundaries of the behaviour. More... | |
Glib::PropertyProxy< int > | property_depth_end () |
Final depth to apply. More... | |
Glib::PropertyProxy_ReadOnly< int > | property_depth_end () const |
Final depth to apply. More... | |
Glib::PropertyProxy< int > | property_depth_start () |
Initial depth to apply. More... | |
Glib::PropertyProxy_ReadOnly< int > | property_depth_start () const |
Initial depth to apply. More... | |
Public Member Functions inherited from Clutter::Behaviour | |
virtual | ~Behaviour () |
ClutterBehaviour* | gobj () |
Provides access to the underlying C GObject. More... | |
const ClutterBehaviour* | gobj () const |
Provides access to the underlying C GObject. More... | |
ClutterBehaviour* | gobj_copy () |
Provides access to the underlying C instance. The caller is responsible for unrefing it. Use when directly setting fields in structs. More... | |
void | apply (const Glib::RefPtr< Actor >& actor) |
Applies behave to actor. More... | |
void | remove (const Glib::RefPtr< Actor >& actor) |
Removes actor from the list of Clutter::Actors to which behave applies. More... | |
void | remove_all () |
Removes every actor from the list that behave holds. More... | |
bool | is_applied (const Glib::RefPtr< Actor >& actor) |
Check if behave applied to actor. More... | |
std::vector< Glib::RefPtr < Actor > > | get_actors () |
std::vector< Glib::RefPtr < Actor const > > | get_actors () const |
int | get_n_actors () const |
Gets the number of actors this behaviour is applied too. More... | |
Glib::RefPtr< Actor > | get_nth_actor (int index) |
Gets an actor the behaviour was applied to referenced by index num. More... | |
Glib::RefPtr< const Actor > | get_nth_actor (int index) const |
Gets an actor the behaviour was applied to referenced by index num. More... | |
Glib::RefPtr< Alpha > | get_alpha () |
Retrieves the Clutter::Alpha object bound to behave. More... | |
Glib::RefPtr< const Alpha > | get_alpha () const |
Retrieves the Clutter::Alpha object bound to behave. More... | |
void | set_alpha (const Glib::RefPtr< Alpha >& alpha) |
Binds alpha to a Clutter::Behaviour. More... | |
void | actors_foreach (const SlotForEach& slot) |
Glib::SignalProxy1< void, const Glib::RefPtr< Actor >& > | signal_applied () |
Glib::SignalProxy1< void, const Glib::RefPtr< Actor >& > | signal_removed () |
Glib::PropertyProxy < Glib::RefPtr< Alpha > > | property_alpha () |
Alpha Object to drive the behaviour. More... | |
Glib::PropertyProxy_ReadOnly < Glib::RefPtr< Alpha > > | property_alpha () const |
Alpha Object to drive the behaviour. More... | |
Static Public Member Functions | |
static GType | get_type () |
Get the GType for this class, for use with the underlying GObject type system. More... | |
static Glib::RefPtr < BehaviourDepth > | create (const Glib::RefPtr< Alpha >& alpha, int start_depth, int end_depth) |
Static Public Member Functions inherited from Clutter::Behaviour | |
static GType | get_type () |
Get the GType for this class, for use with the underlying GObject type system. More... | |
Protected Member Functions | |
BehaviourDepth (const Glib::RefPtr< Alpha >& alpha, int depth_start, int depth_end) | |
Protected Member Functions inherited from Clutter::Behaviour | |
Behaviour () | |
virtual void | alpha_notify_vfunc (double alpha_value) |
virtual void | on_applied (const Glib::RefPtr< Actor >& actor) |
This is a default handler for the signal signal_applied(). More... | |
virtual void | on_removed (const Glib::RefPtr< Actor >& actor) |
This is a default handler for the signal signal_removed(). More... | |
Related Functions | |
(Note that these are not member functions.) | |
Glib::RefPtr < Clutter::BehaviourDepth > | wrap (ClutterBehaviourDepth* object, bool take_copy=false) |
A Glib::wrap() method for this object. More... | |
Related Functions inherited from Clutter::Behaviour | |
Glib::RefPtr< Clutter::Behaviour > | wrap (ClutterBehaviour* object, bool take_copy=false) |
A Glib::wrap() method for this object. More... | |
Additional Inherited Members | |
Public Types inherited from Clutter::Behaviour | |
typedef sigc::slot< void, const Glib::RefPtr< Behaviour > &, const Glib::RefPtr< Actor >& > | SlotForEach |
For instance, void on_foreach(const Glib::RefPtr<Behaviour>& behaviour, const Glib::RefPtr<Actor>& actor) More... | |
Detailed Description
- Deprecated:
- Use Actor::animate() with the Actor's depth property instead.
Constructor & Destructor Documentation
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virtual |
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explicitprotected |
Member Function Documentation
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static |
void Clutter::BehaviourDepth::get_bounds | ( | int & | depth_start, |
int & | depth_end | ||
) |
Gets the boundaries of the behaviour.
Deprecated: 1.6
- Parameters
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depth_start Return location for the initial depth value, or 0
.depth_end Return location for the final depth value, or 0
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static |
Get the GType for this class, for use with the underlying GObject type system.
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inline |
Provides access to the underlying C GObject.
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inline |
Provides access to the underlying C GObject.
ClutterBehaviourDepth* Clutter::BehaviourDepth::gobj_copy | ( | ) |
Provides access to the underlying C instance. The caller is responsible for unrefing it. Use when directly setting fields in structs.
Glib::PropertyProxy< int > Clutter::BehaviourDepth::property_depth_end | ( | ) |
Final depth to apply.
You rarely need to use properties because there are get_ and set_ methods for almost all of them.
- Returns
- A PropertyProxy that allows you to get or set the value of the property, or receive notification when the value of the property changes.
Glib::PropertyProxy_ReadOnly< int > Clutter::BehaviourDepth::property_depth_end | ( | ) | const |
Final depth to apply.
You rarely need to use properties because there are get_ and set_ methods for almost all of them.
- Returns
- A PropertyProxy_ReadOnly that allows you to get the value of the property, or receive notification when the value of the property changes.
Glib::PropertyProxy< int > Clutter::BehaviourDepth::property_depth_start | ( | ) |
Initial depth to apply.
You rarely need to use properties because there are get_ and set_ methods for almost all of them.
- Returns
- A PropertyProxy that allows you to get or set the value of the property, or receive notification when the value of the property changes.
Glib::PropertyProxy_ReadOnly< int > Clutter::BehaviourDepth::property_depth_start | ( | ) | const |
Initial depth to apply.
You rarely need to use properties because there are get_ and set_ methods for almost all of them.
- Returns
- A PropertyProxy_ReadOnly that allows you to get the value of the property, or receive notification when the value of the property changes.
void Clutter::BehaviourDepth::set_bounds | ( | int | depth_start, |
int | depth_end | ||
) |
Sets the boundaries of the behaviour.
Deprecated: 1.6
- Parameters
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depth_start Initial value of the depth. depth_end Final value of the depth.
Friends And Related Function Documentation
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related |
A Glib::wrap() method for this object.
- Parameters
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object The C instance. take_copy False if the result should take ownership of the C instance. True if it should take a new copy or ref.
- Returns
- A C++ instance that wraps this C instance.
The documentation for this class was generated from the following file:
- cluttermm/behaviour-depth.h