cluttermm: Clutter::Behaviour Class Reference

Inheritance diagram for Clutter::Behaviour:
Collaboration diagram for Clutter::Behaviour:

Public Types

typedef sigc::slot< void,

const Glib::RefPtr< Behaviour >

&, const Glib::RefPtr< Actor >& > 
SlotForEach
 For instance, void on_foreach(const Glib::RefPtr<Behaviour>& behaviour, const Glib::RefPtr<Actor>& actor) More...

 

Public Member Functions

virtual ~Behaviour ()
 
ClutterBehaviour* gobj ()
 Provides access to the underlying C GObject. More...

 
const ClutterBehaviour* gobj () const
 Provides access to the underlying C GObject. More...

 
ClutterBehaviour* gobj_copy ()
 Provides access to the underlying C instance. The caller is responsible for unrefing it. Use when directly setting fields in structs. More...

 
void apply (const Glib::RefPtr< Actor >& actor)
 Applies behave to actor. More...

 
void remove (const Glib::RefPtr< Actor >& actor)
 Removes actor from the list of Clutter::Actors to which behave applies. More...

 
void remove_all ()
 Removes every actor from the list that behave holds. More...

 
bool is_applied (const Glib::RefPtr< Actor >& actor)
 Check if behave applied to actor. More...

 
std::vector< Glib::RefPtr

< Actor > > 
get_actors ()
 
std::vector< Glib::RefPtr

< Actor const > > 
get_actors () const
 
int get_n_actors () const
 Gets the number of actors this behaviour is applied too. More...

 
Glib::RefPtr< Actorget_nth_actor (int index)
 Gets an actor the behaviour was applied to referenced by index num. More...

 
Glib::RefPtr< const Actorget_nth_actor (int index) const
 Gets an actor the behaviour was applied to referenced by index num. More...

 
Glib::RefPtr< Alphaget_alpha ()
 Retrieves the Clutter::Alpha object bound to behave. More...

 
Glib::RefPtr< const Alphaget_alpha () const
 Retrieves the Clutter::Alpha object bound to behave. More...

 
void set_alpha (const Glib::RefPtr< Alpha >& alpha)
 Binds alpha to a Clutter::Behaviour. More...

 
void actors_foreach (const SlotForEach& slot)
 
Glib::SignalProxy1< void,

const Glib::RefPtr< Actor >& > 
signal_applied ()
 
Glib::SignalProxy1< void,

const Glib::RefPtr< Actor >& > 
signal_removed ()
 
Glib::PropertyProxy

< Glib::RefPtr< Alpha > > 
property_alpha ()
 Alpha Object to drive the behaviour. More...

 
Glib::PropertyProxy_ReadOnly

< Glib::RefPtr< Alpha > > 
property_alpha () const
 Alpha Object to drive the behaviour. More...

 

Static Public Member Functions

static GType get_type ()
 Get the GType for this class, for use with the underlying GObject type system. More...

 

Protected Member Functions

 Behaviour ()
 
virtual void alpha_notify_vfunc (double alpha_value)
 
virtual void on_applied (const Glib::RefPtr< Actor >& actor)
 This is a default handler for the signal signal_applied(). More...

 
virtual void on_removed (const Glib::RefPtr< Actor >& actor)
 This is a default handler for the signal signal_removed(). More...

 

Related Functions

(Note that these are not member functions.)

Glib::RefPtr< Clutter::Behaviourwrap (ClutterBehaviour* object, bool take_copy=false)
 A Glib::wrap() method for this object. More...

 

Detailed Description

Deprecated:
Behaviour and its sub-classes have been deprecated since Clutter 1.6, in favour of the animation framework API.

Member Typedef Documentation

typedef sigc::slot<void, const Glib::RefPtr<Behaviour>&, const Glib::RefPtr<Actor>&> Clutter::Behaviour::SlotForEach

For instance, void on_foreach(const Glib::RefPtr<Behaviour>& behaviour, const Glib::RefPtr<Actor>& actor)

Constructor & Destructor Documentation

virtual Clutter::Behaviour::~Behaviour ( )
virtual
Clutter::Behaviour::Behaviour ( )
protected

Member Function Documentation

void Clutter::Behaviour::actors_foreach ( const SlotForEach slot)
virtual void Clutter::Behaviour::alpha_notify_vfunc ( double  alpha_value)
protectedvirtual
void Clutter::Behaviour::apply ( const Glib::RefPtr< Actor >&  actor)

Applies behave to actor.

This function adds a reference on the actor.

Since cluttermm 0.2:

Deprecated: 1.6

Parameters
actorA Clutter::Actor.
std::vector<Glib::RefPtr<Actor> > Clutter::Behaviour::get_actors ( )
std::vector<Glib::RefPtr<Actor const> > Clutter::Behaviour::get_actors ( ) const
Glib::RefPtr<Alpha> Clutter::Behaviour::get_alpha ( )

Retrieves the Clutter::Alpha object bound to behave.

Since cluttermm 0.2:

Deprecated: 1.6

Returns
A Clutter::Alpha object, or 0 if no alpha object has been bound to this behaviour.
Glib::RefPtr<const Alpha> Clutter::Behaviour::get_alpha ( ) const

Retrieves the Clutter::Alpha object bound to behave.

Since cluttermm 0.2:

Deprecated: 1.6

Returns
A Clutter::Alpha object, or 0 if no alpha object has been bound to this behaviour.
int Clutter::Behaviour::get_n_actors ( ) const

Gets the number of actors this behaviour is applied too.

Since cluttermm 0.2:

Deprecated: 1.6

Returns
The number of applied actors.
Glib::RefPtr<Actor> Clutter::Behaviour::get_nth_actor ( int  index)

Gets an actor the behaviour was applied to referenced by index num.

Since cluttermm 0.2:

Deprecated: 1.6

Parameters
indexThe index of an actor this behaviour is applied too.
Returns
A Clutter actor or 0 if index is invalid.
Glib::RefPtr<const Actor> Clutter::Behaviour::get_nth_actor ( int  index) const

Gets an actor the behaviour was applied to referenced by index num.

Since cluttermm 0.2:

Deprecated: 1.6

Parameters
indexThe index of an actor this behaviour is applied too.
Returns
A Clutter actor or 0 if index is invalid.
static GType Clutter::Behaviour::get_type ( )
static

Get the GType for this class, for use with the underlying GObject type system.

ClutterBehaviour* Clutter::Behaviour::gobj ( )
inline

Provides access to the underlying C GObject.

const ClutterBehaviour* Clutter::Behaviour::gobj ( ) const
inline

Provides access to the underlying C GObject.

ClutterBehaviour* Clutter::Behaviour::gobj_copy ( )

Provides access to the underlying C instance. The caller is responsible for unrefing it. Use when directly setting fields in structs.

bool Clutter::Behaviour::is_applied ( const Glib::RefPtr< Actor >&  actor)

Check if behave applied to actor.

Since cluttermm 0.4:

Deprecated: 1.6

Parameters
actorA Clutter::Actor.
Returns
true if actor has behaviour. false otherwise.
virtual void Clutter::Behaviour::on_applied ( const Glib::RefPtr< Actor >&  actor)
protectedvirtual

This is a default handler for the signal signal_applied().

virtual void Clutter::Behaviour::on_removed ( const Glib::RefPtr< Actor >&  actor)
protectedvirtual

This is a default handler for the signal signal_removed().

Glib::PropertyProxy< Glib::RefPtr<Alpha> > Clutter::Behaviour::property_alpha ( )

Alpha Object to drive the behaviour.

You rarely need to use properties because there are get_ and set_ methods for almost all of them.

Returns
A PropertyProxy that allows you to get or set the value of the property, or receive notification when the value of the property changes.
Glib::PropertyProxy_ReadOnly< Glib::RefPtr<Alpha> > Clutter::Behaviour::property_alpha ( ) const

Alpha Object to drive the behaviour.

You rarely need to use properties because there are get_ and set_ methods for almost all of them.

Returns
A PropertyProxy_ReadOnly that allows you to get the value of the property, or receive notification when the value of the property changes.
void Clutter::Behaviour::remove ( const Glib::RefPtr< Actor >&  actor)

Removes actor from the list of Clutter::Actors to which behave applies.

This function removes a reference on the actor.

Since cluttermm 0.2:

Deprecated: 1.6

Parameters
actorA Clutter::Actor.
void Clutter::Behaviour::remove_all ( )

Removes every actor from the list that behave holds.

Since cluttermm 0.4:

Deprecated: 1.6

void Clutter::Behaviour::set_alpha ( const Glib::RefPtr< Alpha >&  alpha)

Binds alpha to a Clutter::Behaviour.

The Clutter::Alpha object is what makes a behaviour work: for each tick of the timeline used by Clutter::Alpha a new value of the alpha parameter is computed by the alpha function; the value should be used by the Clutter::Behaviour to update one or more properties of the actors to which the behaviour applies.

If alpha is not 0, the Clutter::Behaviour will take ownership of the Clutter::Alpha instance.

Since cluttermm 0.2:

Deprecated: 1.6

Parameters
alphaA Clutter::Alpha or 0 to unset a previously set alpha.
Glib::SignalProxy1< void,const Glib::RefPtr<Actor>& > Clutter::Behaviour::signal_applied ( )
Slot Prototype:
void on_my_applied(const Glib::RefPtr<Actor>& actor)

The signal_apply() signal is emitted each time the behaviour is applied to an actor.

Since cluttermm 0.4:

Deprecated: 1.6

Parameters
actorThe actor the behaviour was applied to.
Glib::SignalProxy1< void,const Glib::RefPtr<Actor>& > Clutter::Behaviour::signal_removed ( )
Slot Prototype:
void on_my_removed(const Glib::RefPtr<Actor>& actor)

The signal_removed() signal is emitted each time a behaviour is not applied to an actor anymore.

Since cluttermm 0.4:

Deprecated: 1.6

Parameters
actorThe removed actor.

Friends And Related Function Documentation

Glib::RefPtr< Clutter::Behaviour > wrap ( ClutterBehaviour *  object,
bool  take_copy = false 
)
related

A Glib::wrap() method for this object.

Parameters
objectThe C instance.
take_copyFalse if the result should take ownership of the C instance. True if it should take a new copy or ref.
Returns
A C++ instance that wraps this C instance.

The documentation for this class was generated from the following file:
  • cluttermm/behaviour.h