A Clutter::Point is a 2D point in space.
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| Point (ClutterPoint* gobject, bool make_a_copy=true) |
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| Point (const Point& other) |
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Point& | operator= (const Point& other) |
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| ~Point () |
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void | swap (Point& other) |
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ClutterPoint* | gobj () |
| Provides access to the underlying C instance. More...
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const ClutterPoint* | gobj () const |
| Provides access to the underlying C instance. More...
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ClutterPoint* | gobj_copy () const |
| Provides access to the underlying C instance. The caller is responsible for freeing it. Use when directly setting fields in structs. More...
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| Point (float x=0, float y=0) |
| Constructor. More...
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| Point (int x, int y) |
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| Point (double x, double y) |
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float | distance (const Point& b, float& x_distance, float& y_distance) const |
| Computes the distance between two Clutter::Point. More...
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float | get_x () const |
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float | get_y () const |
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void | set_x (const float& value) |
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void | set_y (const float& value) |
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static GType | get_type () |
| Get the GType for this class, for use with the underlying GObject type system. More...
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A Clutter::Point is a 2D point in space.
It is used to return points, either in absolute coordinates or relative, depending on the method.
Clutter::Point::Point |
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ClutterPoint * |
gobject, |
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bool |
make_a_copy = true |
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explicit |
Clutter::Point::Point |
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const Point& |
other) | |
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Clutter::Point::~Point |
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Clutter::Point::Point |
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float |
x = 0 , |
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float |
y = 0 |
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explicit |
Clutter::Point::Point |
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int |
x, |
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int |
y |
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Clutter::Point::Point |
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double |
x, |
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double |
y |
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float Clutter::Point::distance |
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const Point& |
b, |
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float & |
x_distance, |
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float & |
y_distance |
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Computes the distance between two Clutter::Point.
- Since cluttermm 1.12:
- Parameters
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b | A Clutter::Point. |
x_distance | Return location for the horizontal distance between the points. |
y_distance | Return location for the vertical distance between the points. |
- Returns
- The distance between the points.
static GType Clutter::Point::get_type |
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Get the GType for this class, for use with the underlying GObject type system.
float Clutter::Point::get_x |
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const |
float Clutter::Point::get_y |
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const |
ClutterPoint* Clutter::Point::gobj |
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Provides access to the underlying C instance.
const ClutterPoint* Clutter::Point::gobj |
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const |
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inline |
Provides access to the underlying C instance.
ClutterPoint* Clutter::Point::gobj_copy |
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const |
Provides access to the underlying C instance. The caller is responsible for freeing it. Use when directly setting fields in structs.
Point& Clutter::Point::operator= |
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const Point& |
other) | |
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void Clutter::Point::set_x |
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const float & |
value) | |
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void Clutter::Point::set_y |
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const float & |
value) | |
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void Clutter::Point::swap |
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Point& |
other) | |
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- Parameters
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lhs | The left-hand side |
rhs | The right-hand side |
- Returns
- The result
bool operator== |
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const Point& |
lhs, |
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const Point& |
rhs |
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related |
- Parameters
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lhs | The left-hand side |
rhs | The right-hand side |
- Returns
- The result
- Parameters
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lhs | The left-hand side |
rhs | The right-hand side |
A Glib::wrap() method for this object.
- Parameters
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object | The C instance. |
take_copy | False if the result should take ownership of the C instance. True if it should take a new copy or ref. |
- Returns
- A C++ instance that wraps this C instance.
ClutterPoint* Clutter::Point::gobject_ |
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protected |
The documentation for this class was generated from the following file: