Top |
Functions
Description
A Playspeed can be positive or negative whole numbers or fractions. e.g. "2". "1/2", "-1/4"
Functions
rygel_play_speed_equals ()
gboolean rygel_play_speed_equals (RygelPlaySpeed *self
,RygelPlaySpeed *that
);
rygel_play_speed_new_from_string ()
RygelPlaySpeed * rygel_play_speed_new_from_string (const gchar *speed
,GError **error
);
Parameters
speed |
|
|
error |
location to store the error occuring, or |
[error-domains RygelPlaySpeedError] |
rygel_play_speed_ref ()
gpointer
rygel_play_speed_ref (gpointer instance
);
Increases the reference count of object
.
rygel_play_speed_unref ()
void
rygel_play_speed_unref (gpointer instance
);
Decreases the reference count of object
. When its reference count drops to 0, the object is finalized (i.e. its memory is freed).
rygel_param_spec_play_speed ()
GParamSpec * rygel_param_spec_play_speed (const gchar *name
,const gchar *nick
,const gchar *blurb
,GType object_type
,GParamFlags flags
);
Creates a new GParamSpecBoxed instance specifying a RYGEL_TYPE_PLAY_SPEED
derived property.
See
for details on property names.g_param_spec_internal()
Parameters
name |
canonical name of the property specified |
|
nick |
nick name for the property specified |
|
blurb |
description of the property specified |
|
object_type |
RYGEL_TYPE_PLAY_SPEED derived type of this property |
|
flags |
flags for the property specified |
rygel_value_set_play_speed ()
void rygel_value_set_play_speed (GValue *value
,gpointer v_object
);
Set the contents of a RYGEL_TYPE_PLAY_SPEED
derived GValue to v_object
.
rygel_value_set_play_speed()
increases the reference count of v_object
(the GValue holds a reference to v_object
). If you do not wish to increase the reference count of the object (i.e. you wish to pass your current reference to the GValue because you no longer need it), use rygel_value_take_play_speed()
instead.
It is important that your GValue holds a reference to v_object
(either its own, or one it has taken) to ensure that the object won't be destroyed while the GValue still exists).
Parameters
value |
a valid GValue of |
|
v_object |
object value to be set |
rygel_value_get_play_speed ()
gpointer
rygel_value_get_play_speed (const GValue *value
);
Get the contents of a RYGEL_TYPE_PLAY_SPEED
derived GValue.
rygel_value_take_play_speed ()
void rygel_value_take_play_speed (GValue *value
,gpointer v_object
);
Sets the contents of a RYGEL_TYPE_PLAY_SPEED
derived GValue to v_object
and takes over the ownership of the callers reference to v_object
; the caller doesn't have to unref it any more (i.e. the reference count of the object is not increased).
If you want the GValue to hold its own reference to v_object
, use rygel_value_set_play_speed()
instead.
Parameters
value |
a valid GValue of |
|
v_object |
object value to be set |
Types and Values
RYGEL_TYPE_PLAY_SPEED
#define RYGEL_TYPE_PLAY_SPEED (rygel_play_speed_get_type ())
The type for RygelPlaySpeed.
struct RygelPlaySpeed
struct RygelPlaySpeed;
This is a container for a PlaySpeed value.
A Playspeed can be positive or negative whole numbers or fractions. e.g. "2". "1/2", "-1/4"
struct RygelPlaySpeedClass
struct RygelPlaySpeedClass { GTypeClass parent_class; void (*finalize) (RygelPlaySpeed *self); };
The class structure for RYGEL_TYPE_PLAY_SPEED
. All the fields in this structure are private and should never be accessed directly.