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Functions
void | (*AnjutaLauncherOutputCallback) () |
AnjutaLauncher * | anjuta_launcher_new () |
gboolean | anjuta_launcher_is_busy () |
gboolean | anjuta_launcher_execute () |
gboolean | anjuta_launcher_execute_v () |
void | anjuta_launcher_set_encoding () |
void | anjuta_launcher_send_stdin () |
void | anjuta_launcher_send_stdin_eof () |
void | anjuta_launcher_send_ptyin () |
pid_t | anjuta_launcher_get_child_pid () |
void | anjuta_launcher_reset () |
void | anjuta_launcher_signal () |
gboolean | anjuta_launcher_set_buffered_output () |
gboolean | anjuta_launcher_set_check_passwd_prompt () |
gboolean | anjuta_launcher_set_terminal_echo () |
gboolean | anjuta_launcher_set_terminate_on_exit () |
Functions
AnjutaLauncherOutputCallback ()
void (*AnjutaLauncherOutputCallback) (AnjutaLauncher *launcher
,AnjutaLauncherOutputType output_type
,const gchar *chars
,gpointer user_data
);
This callback is called when new characters arrive from the launcher execution.
Parameters
launcher |
a AnjutaLauncher object |
|
output_type |
Type of the output |
|
chars |
Characters being outputed |
|
user_data |
User data passed back to the user |
anjuta_launcher_new ()
AnjutaLauncher *
anjuta_launcher_new (void
);
Sets if input (those given in STDIN) should enabled or disabled. By default, it is disabled.
anjuta_launcher_is_busy ()
gboolean
anjuta_launcher_is_busy (AnjutaLauncher *launcher
);
Tells if the laucher is currently executing any command.
anjuta_launcher_execute ()
gboolean anjuta_launcher_execute (AnjutaLauncher *launcher
,const gchar *command_str
,AnjutaLauncherOutputCallback callback
,gpointer callback_data
);
Executes a command in the launcher. Both outputs (STDOUT and STDERR) are delivered to the above callback. The data are delivered as they arrive from the process and could be of any lenght. If the process asks for passwords, the user will be automatically prompted with a dialog to enter it. Please note that not all formats of the password are recognized. Those with the standard 'assword:' substring in the prompt should work well.
anjuta_launcher_execute_v ()
gboolean anjuta_launcher_execute_v (AnjutaLauncher *launcher
,gchar *const dir
,gchar *const argv[]
,gchar *const envp[]
,AnjutaLauncherOutputCallback callback
,gpointer callback_data
);
The first of the args
is the command itself. The rest are sent to the
as it's arguments. This function works similar to anjuta_launcher_execute()
.
anjuta_launcher_set_encoding ()
void anjuta_launcher_set_encoding (AnjutaLauncher *launcher
,const gchar *charset
);
Sets the character set to use for Input/Output with the process.
anjuta_launcher_send_stdin ()
void anjuta_launcher_send_stdin (AnjutaLauncher *launcher
,const gchar *input_str
);
Sends a string to Standard input of the process currently being executed.
anjuta_launcher_send_stdin_eof ()
void
anjuta_launcher_send_stdin_eof (AnjutaLauncher *launcher
);
Sends a EOF to Standard input of the process currently being executed.
anjuta_launcher_send_ptyin ()
void anjuta_launcher_send_ptyin (AnjutaLauncher *launcher
,const gchar *input_str
);
Sends a string to TTY input of the process currently being executed. Mostly useful for entering passwords and other inputs which are directly read from TTY input of the process.
anjuta_launcher_get_child_pid ()
pid_t
anjuta_launcher_get_child_pid (AnjutaLauncher *launcher
);
Gets the Process ID of the child being executed.
anjuta_launcher_reset ()
void
anjuta_launcher_reset (AnjutaLauncher *launcher
);
Resets the launcher and kills (SIGTERM) current process, if it is still executing.
anjuta_launcher_signal ()
void anjuta_launcher_signal (AnjutaLauncher *launcher
,int sig
);
Sends a kernel signal to the process that is being executed.
anjuta_launcher_set_buffered_output ()
gboolean anjuta_launcher_set_buffered_output (AnjutaLauncher *launcher
,gboolean buffered
);
Sets if output should buffered or not. By default, it is buffered.
anjuta_launcher_set_check_passwd_prompt ()
gboolean anjuta_launcher_set_check_passwd_prompt (AnjutaLauncher *launcher
,gboolean check_passwd
);
Set if output is checked for a password prompti. A special dialog box is use to enter it in this case. By default, this behavior is enabled.
anjuta_launcher_set_terminal_echo ()
gboolean anjuta_launcher_set_terminal_echo (AnjutaLauncher *launcher
,gboolean echo_on
);
Sets if input (those given in STDIN) should enabled or disabled. By default, it is disabled.
anjuta_launcher_set_terminate_on_exit ()
gboolean anjuta_launcher_set_terminate_on_exit (AnjutaLauncher *launcher
,gboolean terminate_on_exit
);
When this flag is set, al i/o channels are closed and the child-exit signal is emitted as soon as the child exit. By default, or when this flag is clear, the launcher object wait until the i/o channels are closed.
Signal Details
The “busy”
signal
void user_function (AnjutaLauncher *launcher, gboolean busy, gpointer user_data)
Flags: Run First
The “child-exited”
signal
void user_function (AnjutaLauncher *launcher, gint child_pid, gint status, gulong time, gpointer user_data)
Flags: Run First