cluttermm: Clutter::SnapConstraint Class Reference

SnapConstraint is a constraint the snaps the edges of two actors together, expanding the actor's allocation if necessary. More...

Inheritance diagram for Clutter::SnapConstraint:
Collaboration diagram for Clutter::SnapConstraint:

Public Member Functions

virtual ~SnapConstraint ()
 
ClutterSnapConstraint* gobj ()
 Provides access to the underlying C GObject. More...

 
const ClutterSnapConstraint* gobj () const
 Provides access to the underlying C GObject. More...

 
ClutterSnapConstraint* gobj_copy ()
 Provides access to the underlying C instance. The caller is responsible for unrefing it. Use when directly setting fields in structs. More...

 
void set_source (const Glib::RefPtr< Actor >& source)
 Sets the source Clutter::Actor for the constraint. More...

 
Glib::RefPtr< Actorget_source ()
 Retrieves the Clutter::Actor set using set_source() More...

 
Glib::RefPtr< const Actorget_source () const
 Retrieves the Clutter::Actor set using set_source() More...

 
void set_edges (SnapEdge from_edge, SnapEdge to_edge)
 Sets the edges to be used by the constraint. More...

 
void set_offset (float offset)
 Sets the offset to be applied to the constraint. More...

 
float get_offset () const
 Retrieves the offset set using set_offset() More...

 
Glib::PropertyProxy< SnapEdgeproperty_from_edge ()
 The edge of the actor that should be snapped. More...

 
Glib::PropertyProxy_ReadOnly

< SnapEdge
property_from_edge () const
 The edge of the actor that should be snapped. More...

 
Glib::PropertyProxy< float > property_offset ()
 The offset in pixels to apply to the constraint. More...

 
Glib::PropertyProxy_ReadOnly

< float > 
property_offset () const
 The offset in pixels to apply to the constraint. More...

 
Glib::PropertyProxy

< Glib::RefPtr< Actor > > 
property_source ()
 The source of the constraint. More...

 
Glib::PropertyProxy_ReadOnly

< Glib::RefPtr< Actor > > 
property_source () const
 The source of the constraint. More...

 
Glib::PropertyProxy< SnapEdgeproperty_to_edge ()
 The edge of the source that should be snapped. More...

 
Glib::PropertyProxy_ReadOnly

< SnapEdge
property_to_edge () const
 The edge of the source that should be snapped. More...

 
- Public Member Functions inherited from Clutter::Constraint
virtual ~Constraint ()
 
ClutterConstraint* gobj ()
 Provides access to the underlying C GObject. More...

 
const ClutterConstraint* gobj () const
 Provides access to the underlying C GObject. More...

 
ClutterConstraint* gobj_copy ()
 Provides access to the underlying C instance. The caller is responsible for unrefing it. Use when directly setting fields in structs. More...

 
- Public Member Functions inherited from Clutter::ActorMeta
virtual ~ActorMeta ()
 
ClutterActorMeta* gobj ()
 Provides access to the underlying C GObject. More...

 
const ClutterActorMeta* gobj () const
 Provides access to the underlying C GObject. More...

 
ClutterActorMeta* gobj_copy ()
 Provides access to the underlying C instance. The caller is responsible for unrefing it. Use when directly setting fields in structs. More...

 
void set_name (const Glib::ustring& name)
 Sets the name of meta. More...

 
Glib::ustring get_name () const
 Retrieves the name set using set_name() More...

 
void set_enabled (bool is_enabled=true)
 Sets whether meta should be enabled or not. More...

 
bool get_enabled () const
 Retrieves whether meta is enabled. More...

 
Glib::RefPtr< Actorget_actor ()
 Retrieves a pointer to the Clutter::Actor that owns meta. More...

 
Glib::RefPtr< const Actorget_actor () const
 Retrieves a pointer to the Clutter::Actor that owns meta. More...

 

Static Public Member Functions

static GType get_type ()
 Get the GType for this class, for use with the underlying GObject type system. More...

 
static Glib::RefPtr

< SnapConstraint
create (const Glib::RefPtr< Actor >& source, SnapEdge from_edge, SnapEdge to_edge, float offset)
 
- Static Public Member Functions inherited from Clutter::Constraint
static GType get_type ()
 Get the GType for this class, for use with the underlying GObject type system. More...

 
- Static Public Member Functions inherited from Clutter::ActorMeta
static GType get_type ()
 Get the GType for this class, for use with the underlying GObject type system. More...

 

Protected Member Functions

 SnapConstraint (const Glib::RefPtr< Actor >& source, SnapEdge from_edge, SnapEdge to_edge, float offset)
 
- Protected Member Functions inherited from Clutter::Constraint
 Constraint ()
 
- Protected Member Functions inherited from Clutter::ActorMeta
 ActorMeta ()
 
virtual void set_actor_vfunc (const Glib::RefPtr< const Actor >& actor)
 
Glib::PropertyProxy_ReadOnly

< Glib::RefPtr< Actor > > 
property_actor () const
 The actor attached to the meta. More...

 
Glib::PropertyProxy< bool > property_enabled ()
 Whether the meta is enabled. More...

 
Glib::PropertyProxy_ReadOnly

< bool > 
property_enabled () const
 Whether the meta is enabled. More...

 
Glib::PropertyProxy

< Glib::ustring
property_name ()
 The name of the meta. More...

 
Glib::PropertyProxy_ReadOnly

< Glib::ustring
property_name () const
 The name of the meta. More...

 

Related Functions

(Note that these are not member functions.)

Glib::RefPtr

< Clutter::SnapConstraint
wrap (ClutterSnapConstraint* object, bool take_copy=false)
 A Glib::wrap() method for this object. More...

 

Detailed Description

SnapConstraint is a constraint the snaps the edges of two actors together, expanding the actor's allocation if necessary.

An offset can be applied to the constraint, to provide spacing.

Since cluttermm 1.6:

Constructor & Destructor Documentation

virtual Clutter::SnapConstraint::~SnapConstraint ( )
virtual
Clutter::SnapConstraint::SnapConstraint ( const Glib::RefPtr< Actor >&  source,
SnapEdge  from_edge,
SnapEdge  to_edge,
float  offset 
)
explicitprotected

Member Function Documentation

static Glib::RefPtr<SnapConstraint> Clutter::SnapConstraint::create ( const Glib::RefPtr< Actor >&  source,
SnapEdge  from_edge,
SnapEdge  to_edge,
float  offset 
)
static
float Clutter::SnapConstraint::get_offset ( ) const

Retrieves the offset set using set_offset()

Since cluttermm 1.6:
Returns
The offset, in pixels.
Glib::RefPtr<Actor> Clutter::SnapConstraint::get_source ( )

Retrieves the Clutter::Actor set using set_source()

Since cluttermm 1.6:
Returns
A pointer to the source actor.
Glib::RefPtr<const Actor> Clutter::SnapConstraint::get_source ( ) const

Retrieves the Clutter::Actor set using set_source()

Since cluttermm 1.6:
Returns
A pointer to the source actor.
static GType Clutter::SnapConstraint::get_type ( )
static

Get the GType for this class, for use with the underlying GObject type system.

ClutterSnapConstraint* Clutter::SnapConstraint::gobj ( )
inline

Provides access to the underlying C GObject.

const ClutterSnapConstraint* Clutter::SnapConstraint::gobj ( ) const
inline

Provides access to the underlying C GObject.

ClutterSnapConstraint* Clutter::SnapConstraint::gobj_copy ( )

Provides access to the underlying C instance. The caller is responsible for unrefing it. Use when directly setting fields in structs.

Glib::PropertyProxy< SnapEdge > Clutter::SnapConstraint::property_from_edge ( )

The edge of the actor that should be snapped.

You rarely need to use properties because there are get_ and set_ methods for almost all of them.

Returns
A PropertyProxy that allows you to get or set the value of the property, or receive notification when the value of the property changes.
Glib::PropertyProxy_ReadOnly< SnapEdge > Clutter::SnapConstraint::property_from_edge ( ) const

The edge of the actor that should be snapped.

You rarely need to use properties because there are get_ and set_ methods for almost all of them.

Returns
A PropertyProxy_ReadOnly that allows you to get the value of the property, or receive notification when the value of the property changes.
Glib::PropertyProxy< float > Clutter::SnapConstraint::property_offset ( )

The offset in pixels to apply to the constraint.

You rarely need to use properties because there are get_ and set_ methods for almost all of them.

Returns
A PropertyProxy that allows you to get or set the value of the property, or receive notification when the value of the property changes.
Glib::PropertyProxy_ReadOnly< float > Clutter::SnapConstraint::property_offset ( ) const

The offset in pixels to apply to the constraint.

You rarely need to use properties because there are get_ and set_ methods for almost all of them.

Returns
A PropertyProxy_ReadOnly that allows you to get the value of the property, or receive notification when the value of the property changes.
Glib::PropertyProxy< Glib::RefPtr<Actor> > Clutter::SnapConstraint::property_source ( )

The source of the constraint.

You rarely need to use properties because there are get_ and set_ methods for almost all of them.

Returns
A PropertyProxy that allows you to get or set the value of the property, or receive notification when the value of the property changes.
Glib::PropertyProxy_ReadOnly< Glib::RefPtr<Actor> > Clutter::SnapConstraint::property_source ( ) const

The source of the constraint.

You rarely need to use properties because there are get_ and set_ methods for almost all of them.

Returns
A PropertyProxy_ReadOnly that allows you to get the value of the property, or receive notification when the value of the property changes.
Glib::PropertyProxy< SnapEdge > Clutter::SnapConstraint::property_to_edge ( )

The edge of the source that should be snapped.

You rarely need to use properties because there are get_ and set_ methods for almost all of them.

Returns
A PropertyProxy that allows you to get or set the value of the property, or receive notification when the value of the property changes.
Glib::PropertyProxy_ReadOnly< SnapEdge > Clutter::SnapConstraint::property_to_edge ( ) const

The edge of the source that should be snapped.

You rarely need to use properties because there are get_ and set_ methods for almost all of them.

Returns
A PropertyProxy_ReadOnly that allows you to get the value of the property, or receive notification when the value of the property changes.
void Clutter::SnapConstraint::set_edges ( SnapEdge  from_edge,
SnapEdge  to_edge 
)

Sets the edges to be used by the constraint.

The from_edge is the edge on the Clutter::Actor to which constraint has been added. The to_edge is the edge of the Clutter::Actor inside the Clutter::SnapConstraint::property_source() property.

Since cluttermm 1.6:
Parameters
from_edgeThe edge on the actor.
to_edgeThe edge on the source.
void Clutter::SnapConstraint::set_offset ( float  offset)

Sets the offset to be applied to the constraint.

Since cluttermm 1.6:
Parameters
offsetThe offset to apply, in pixels.
void Clutter::SnapConstraint::set_source ( const Glib::RefPtr< Actor >&  source)

Sets the source Clutter::Actor for the constraint.

Since cluttermm 1.6:
Parameters
sourceA Clutter::Actor, or 0 to unset the source.

Friends And Related Function Documentation

Glib::RefPtr< Clutter::SnapConstraint > wrap ( ClutterSnapConstraint *  object,
bool  take_copy = false 
)
related

A Glib::wrap() method for this object.

Parameters
objectThe C instance.
take_copyFalse if the result should take ownership of the C instance. True if it should take a new copy or ref.
Returns
A C++ instance that wraps this C instance.

The documentation for this class was generated from the following file:
  • cluttermm/snap-constraint.h