Play and record a multitude of audio and video formats
Access webcams and other media devices connected to the system
Share and stream media with remote devices
Add multimedia to your application so that users can easily play their content. Consume and share content with other devices attached to a system or remotely over the network. The underlying low-level API is available if you need more control.
Multimedia in GNOME is built on the framework. With GStreamer, flexible pipelines of media can be created, from simple playback of audio and video to complex non-linear editing.
GStreamer uses when outputting audio, and therefore can target many types of output hardware. PulseAudio also handles dynamic output switching and application-specific volume control.
For webcams, use Cheese. It provides a simple interface to webcams connected to the system, and an easy way to add an avatar chooser to your application.
Use Rygel to share content over the network to devices such as TVs and games consoles. Rygel uses underneath, which is a low-level API to access content with UPnP protocols.
For simple event sounds, such as a shutter sound when taking a photo, use , which implements the freedesktop.org sound theme specification.
You can see lots of real-world applications of GNOME multimedia technologies in open source projects, like the examples given below.
Videos is the GNOME multimedia player.
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PiTiVi is a non-linear video editor, which makes extensive use of GStreamer.
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This work is licensed under alicense.
As a special exception, the copyright holders give you permission to copy, modify, and distribute the example code contained in this documentation under the terms of your choosing, without restriction.
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