NautilusMenuItem

NautilusMenuItem — Menu item descriptor object

Properties

gchar * icon Read / Write
gchar * label Read / Write
NautilusMenu * menu Read / Write
gchar * name Read / Write / Construct Only
gboolean priority Read / Write
gboolean sensitive Read / Write
gchar * tip Read / Write

Signals

void activate Run Last

Types and Values

Object Hierarchy

    GObject
    ╰── NautilusMenuItem

Includes

#include <libnautilus-extension/nautilus-menu-item.h>

Description

NautilusMenuItem is an object that describes an item in a file manager menu. Extensions can provide NautilusMenuItem objects by registering a NautilusMenuProvider and returning them from nautilus_menu_provider_get_file_items(), or nautilus_menu_provider_get_background_items(), which will be called by the main application when creating menus.

Functions

nautilus_menu_item_list_free ()

void
nautilus_menu_item_list_free (GList *item_list);

Parameters

item_list

a list of NautilusMenuItem.

[element-type NautilusMenuItem]

nautilus_menu_item_get_type ()

GType
nautilus_menu_item_get_type (void);

nautilus_menu_item_new ()

NautilusMenuItem *
nautilus_menu_item_new (const char *name,
                        const char *label,
                        const char *tip,
                        const char *icon);

Creates a new menu item that can be added to the toolbar or to a contextual menu.

Parameters

name

the identifier for the menu item

 

label

the user-visible label of the menu item

 

tip

the tooltip of the menu item

 

icon

the name of the icon to display in the menu item

 

Returns

a newly create NautilusMenuItem


nautilus_menu_item_activate ()

void
nautilus_menu_item_activate (NautilusMenuItem *item);

emits the activate signal.

Parameters

item

pointer to a NautilusMenuItem

 

nautilus_menu_item_set_submenu ()

void
nautilus_menu_item_set_submenu (NautilusMenuItem *item,
                                NautilusMenu *menu);

Attachs a menu to the given NautilusMenuItem.

Parameters

item

pointer to a NautilusMenuItem

 

menu

pointer to a NautilusMenu to attach to the button

 

Types and Values

struct NautilusMenuItem

struct NautilusMenuItem;

Property Details

The “icon” property

  “icon”                     gchar *

Name of the icon to display in the menu item.

Flags: Read / Write

Default value: NULL


The “label” property

  “label”                    gchar *

Label to display to the user.

Flags: Read / Write

Default value: NULL


The “menu” property

  “menu”                     NautilusMenu *

The menu belonging to this item. May be null.

Flags: Read / Write


The “name” property

  “name”                     gchar *

Name of the item.

Flags: Read / Write / Construct Only

Default value: NULL


The “priority” property

  “priority”                 gboolean

Show priority text in toolbars.

Flags: Read / Write

Default value: TRUE


The “sensitive” property

  “sensitive”                gboolean

Whether the menu item is sensitive.

Flags: Read / Write

Default value: TRUE


The “tip” property

  “tip”                      gchar *

Tooltip for the menu item.

Flags: Read / Write

Default value: NULL

Signal Details

The “activate” signal

void
user_function (NautilusMenuItem *nautilusmenuitem,
               gpointer          user_data)

Flags: Run Last