ECellTree

ECellTree

Synopsis

struct              ECellTree;
ECell *             e_cell_tree_new                     (gboolean draw_lines,
                                                         ECell *subcell);
void                e_cell_tree_construct               (ECellTree *ect,
                                                         gboolean draw_lines,
                                                         ECell *subcell);
ECellView *         e_cell_tree_view_get_subcell_view   (ECellView *ect);

Object Hierarchy

  GObject
   +----ECell
         +----ECellTree

Description

Details

struct ECellTree

struct ECellTree;

e_cell_tree_new ()

ECell *             e_cell_tree_new                     (gboolean draw_lines,
                                                         ECell *subcell);

Creates a new ECell renderer that can be used to render tree effects that come from an ETreeModel. Various assumptions are made as to the fact that the ETableModel the ETable this cell is associated with is in fact an ETreeModel. The cell uses special columns to get at structural information (needed to draw the lines/icons.

draw_lines :

whether or not to draw the lines between parents/children/siblings.

subcell :

the ECell to render to the right of the tree effects.

Returns :

an ECell object that can be used to render trees.

e_cell_tree_construct ()

void                e_cell_tree_construct               (ECellTree *ect,
                                                         gboolean draw_lines,
                                                         ECell *subcell);

Constructs an ECellTree. used by subclasses that need to initialize a nested ECellTree. See e_cell_tree_new() for more info.

ect :

the ECellTree we're constructing.

draw_lines :

whether or not to draw the lines between parents/children/siblings.

subcell :

the ECell to render to the right of the tree effects.

e_cell_tree_view_get_subcell_view ()

ECellView *         e_cell_tree_view_get_subcell_view   (ECellView *ect);