Tokens

Tokens — OpenGL-related tokens

Description

Details

GDK_GL_SUCCESS

#define     GDK_GL_SUCCESS


GDK_GL_ATTRIB_LIST_NONE

#define     GDK_GL_ATTRIB_LIST_NONE


enum GdkGLConfigAttrib

typedef enum
{
  GDK_GL_USE_GL                     = 1,  /* support GLX rendering */
  GDK_GL_BUFFER_SIZE                = 2,  /* depth of the color buffer */
  GDK_GL_LEVEL                      = 3,  /* level in plane stacking */
  GDK_GL_RGBA                       = 4,  /* true if RGBA mode */
  GDK_GL_DOUBLEBUFFER               = 5,  /* double buffering supported */
  GDK_GL_STEREO                     = 6,  /* stereo buffering supported */
  GDK_GL_AUX_BUFFERS                = 7,  /* number of aux buffers */
  GDK_GL_RED_SIZE                   = 8,  /* number of red component bits */
  GDK_GL_GREEN_SIZE                 = 9,  /* number of green component bits */
  GDK_GL_BLUE_SIZE                  = 10, /* number of blue component bits */
  GDK_GL_ALPHA_SIZE                 = 11, /* number of alpha component bits */
  GDK_GL_DEPTH_SIZE                 = 12, /* number of depth bits */
  GDK_GL_STENCIL_SIZE               = 13, /* number of stencil bits */
  GDK_GL_ACCUM_RED_SIZE             = 14, /* number of red accum bits */
  GDK_GL_ACCUM_GREEN_SIZE           = 15, /* number of green accum bits */
  GDK_GL_ACCUM_BLUE_SIZE            = 16, /* number of blue accum bits */
  GDK_GL_ACCUM_ALPHA_SIZE           = 17, /* number of alpha accum bits */

  /*
   * FBConfig-specific attributes.
   * [ GLX 1.3 and later ]
   */
  GDK_GL_CONFIG_CAVEAT              = 0x20,
  GDK_GL_X_VISUAL_TYPE              = 0x22,
  GDK_GL_TRANSPARENT_TYPE           = 0x23,
  GDK_GL_TRANSPARENT_INDEX_VALUE    = 0x24,
  GDK_GL_TRANSPARENT_RED_VALUE      = 0x25,
  GDK_GL_TRANSPARENT_GREEN_VALUE    = 0x26,
  GDK_GL_TRANSPARENT_BLUE_VALUE     = 0x27,
  GDK_GL_TRANSPARENT_ALPHA_VALUE    = 0x28,
  GDK_GL_DRAWABLE_TYPE              = 0x8010,
  GDK_GL_RENDER_TYPE                = 0x8011,
  GDK_GL_X_RENDERABLE               = 0x8012,
  GDK_GL_FBCONFIG_ID                = 0x8013,
  GDK_GL_MAX_PBUFFER_WIDTH          = 0x8016,
  GDK_GL_MAX_PBUFFER_HEIGHT         = 0x8017,
  GDK_GL_MAX_PBUFFER_PIXELS         = 0x8018,
  GDK_GL_VISUAL_ID                  = 0x800B,
  GDK_GL_SCREEN                     = 0x800C,

  /*
   * Multisampling configuration attributes.
   * [ GLX 1.4 and later ]
   */
  GDK_GL_SAMPLE_BUFFERS             = 100000,
  GDK_GL_SAMPLES                    = 100001

} GdkGLConfigAttrib;


GDK_GL_DONT_CARE

#define     GDK_GL_DONT_CARE


GDK_GL_NONE

#define     GDK_GL_NONE


enum GdkGLConfigCaveat

typedef enum
{
  GDK_GL_CONFIG_CAVEAT_DONT_CARE    = 0xFFFFFFFF, /* GDK_GL_DONT_CARE */
  GDK_GL_CONFIG_CAVEAT_NONE         = 0x8000,     /* GDK_GL_NONE */
  GDK_GL_SLOW_CONFIG                = 0x8001,
  GDK_GL_NON_CONFORMANT_CONFIG      = 0x800D
} GdkGLConfigCaveat;


enum GdkGLVisualType

typedef enum
{
  GDK_GL_VISUAL_TYPE_DONT_CARE      = 0xFFFFFFFF, /* GDK_GL_DONT_CARE */
  GDK_GL_TRUE_COLOR                 = 0x8002,
  GDK_GL_DIRECT_COLOR               = 0x8003,
  GDK_GL_PSEUDO_COLOR               = 0x8004,
  GDK_GL_STATIC_COLOR               = 0x8005,
  GDK_GL_GRAY_SCALE                 = 0x8006,
  GDK_GL_STATIC_GRAY                = 0x8007
} GdkGLVisualType;


enum GdkGLTransparentType

typedef enum
{
  GDK_GL_TRANSPARENT_NONE           = 0x8000, /* GDK_GL_NONE */
  GDK_GL_TRANSPARENT_RGB            = 0x8008,
  GDK_GL_TRANSPARENT_INDEX          = 0x8009
} GdkGLTransparentType;


enum GdkGLDrawableTypeMask

typedef enum
{
  GDK_GL_WINDOW_BIT                 = 1 << 0, /* 0x00000001 */
  GDK_GL_PIXMAP_BIT                 = 1 << 1, /* 0x00000002 */
  GDK_GL_PBUFFER_BIT                = 1 << 2  /* 0x00000004 */
} GdkGLDrawableTypeMask;


enum GdkGLRenderTypeMask

typedef enum
{
  GDK_GL_RGBA_BIT                   = 1 << 0, /* 0x00000001 */
  GDK_GL_COLOR_INDEX_BIT            = 1 << 1  /* 0x00000002 */
} GdkGLRenderTypeMask;


enum GdkGLBufferMask

typedef enum
{
  GDK_GL_FRONT_LEFT_BUFFER_BIT      = 1 << 0, /* 0x00000001 */
  GDK_GL_FRONT_RIGHT_BUFFER_BIT     = 1 << 1, /* 0x00000002 */
  GDK_GL_BACK_LEFT_BUFFER_BIT       = 1 << 2, /* 0x00000004 */
  GDK_GL_BACK_RIGHT_BUFFER_BIT      = 1 << 3, /* 0x00000008 */
  GDK_GL_AUX_BUFFERS_BIT            = 1 << 4, /* 0x00000010 */
  GDK_GL_DEPTH_BUFFER_BIT           = 1 << 5, /* 0x00000020 */
  GDK_GL_STENCIL_BUFFER_BIT         = 1 << 6, /* 0x00000040 */
  GDK_GL_ACCUM_BUFFER_BIT           = 1 << 7  /* 0x00000080 */
} GdkGLBufferMask;


enum GdkGLConfigError

typedef enum
{
  GDK_GL_BAD_SCREEN                 = 1, /* screen # is bad */
  GDK_GL_BAD_ATTRIBUTE              = 2, /* attribute to get is bad */
  GDK_GL_NO_EXTENSION               = 3, /* no glx extension on server */
  GDK_GL_BAD_VISUAL                 = 4, /* visual # not known by GLX */
  GDK_GL_BAD_CONTEXT                = 5, /* returned only by import_context EXT? */
  GDK_GL_BAD_VALUE                  = 6, /* returned only by glXSwapIntervalSGI? */
  GDK_GL_BAD_ENUM                   = 7  /* unused? */
} GdkGLConfigError;


enum GdkGLRenderType

typedef enum
{
  GDK_GL_RGBA_TYPE                  = 0x8014,
  GDK_GL_COLOR_INDEX_TYPE           = 0x8015
} GdkGLRenderType;


enum GdkGLDrawableAttrib

typedef enum
{
  GDK_GL_PRESERVED_CONTENTS         = 0x801B,
  GDK_GL_LARGEST_PBUFFER            = 0x801C,
  GDK_GL_WIDTH                      = 0x801D,
  GDK_GL_HEIGHT                     = 0x801E,
  GDK_GL_EVENT_MASK                 = 0x801F
} GdkGLDrawableAttrib;


enum GdkGLPbufferAttrib

typedef enum
{
  GDK_GL_PBUFFER_PRESERVED_CONTENTS = 0x801B, /* GDK_GL_PRESERVED_CONTENTS */
  GDK_GL_PBUFFER_LARGEST_PBUFFER    = 0x801C, /* GDK_GL_LARGEST_PBUFFER */
  GDK_GL_PBUFFER_HEIGHT             = 0x8040,
  GDK_GL_PBUFFER_WIDTH              = 0x8041
} GdkGLPbufferAttrib;


enum GdkGLEventMask

typedef enum
{
  GDK_GL_PBUFFER_CLOBBER_MASK       = 1 << 27  /* 0x08000000 */
} GdkGLEventMask;


enum GdkGLEventType

typedef enum
{
  GDK_GL_DAMAGED                    = 0x8020,
  GDK_GL_SAVED                      = 0x8021
} GdkGLEventType;


enum GdkGLDrawableType

typedef enum
{
  GDK_GL_WINDOW                     = 0x8022,
  GDK_GL_PBUFFER                    = 0x8023
} GdkGLDrawableType;