Shaders and Programmable Pipeline (Deprecated)

Shaders and Programmable Pipeline (Deprecated)

Description

Functions

cogl_shader_ref ()

CoglHandle
cogl_shader_ref (CoglHandle handle);

cogl_shader_ref has been deprecated since version 1.16 and should not be used in newly-written code.

Use CoglSnippet api

Add an extra reference to a shader.

Parameters

handle

A CoglHandle to a shader.

 

Returns

handle


cogl_shader_unref ()

void
cogl_shader_unref (CoglHandle handle);

cogl_shader_unref has been deprecated since version 1.16 and should not be used in newly-written code.

Use CoglSnippet api

Removes a reference to a shader. If it was the last reference the shader object will be destroyed.

Parameters

handle

A CoglHandle to a shader.

 

cogl_program_ref ()

CoglHandle
cogl_program_ref (CoglHandle handle);

cogl_program_ref has been deprecated since version 1.16 and should not be used in newly-written code.

Use CoglSnippet api

Add an extra reference to a program.

Parameters

handle

A CoglHandle to a program.

 

Returns

handle


cogl_program_unref ()

void
cogl_program_unref (CoglHandle handle);

cogl_program_unref has been deprecated since version 1.16 and should not be used in newly-written code.

Use CoglSnippet api

Removes a reference to a program. If it was the last reference the program object will be destroyed.

Parameters

handle

A CoglHandle to a program.

 

cogl_program_use ()

void
cogl_program_use (CoglHandle handle);

cogl_program_use has been deprecated since version 1.16 and should not be used in newly-written code.

Use CoglSnippet api

Activate a specific shader program replacing that part of the GL rendering pipeline, if passed in COGL_INVALID_HANDLE the default behavior of GL is reinstated.

This function affects the global state of the current Cogl context. It is much more efficient to attach the shader to a specific material used for rendering instead by calling cogl_material_set_user_program().

Parameters

handle

a CoglHandle for a shader program or COGL_INVALID_HANDLE.

 

cogl_program_uniform_1f ()

void
cogl_program_uniform_1f (int uniform_no,
                         float value);

cogl_program_uniform_1f has been deprecated since version 1.16 and should not be used in newly-written code.

Use CoglSnippet api

Changes the value of a floating point uniform in the currently used (see cogl_program_use()) shader program.

Parameters

uniform_no

the uniform to set.

 

value

the new value of the uniform.

 

cogl_program_uniform_1i ()

void
cogl_program_uniform_1i (int uniform_no,
                         int value);

cogl_program_uniform_1i has been deprecated since version 1.16 and should not be used in newly-written code.

Use CoglSnippet api

Changes the value of an integer uniform in the currently used (see cogl_program_use()) shader program.

Parameters

uniform_no

the uniform to set.

 

value

the new value of the uniform.

 

cogl_program_uniform_float ()

void
cogl_program_uniform_float (int uniform_no,
                            int size,
                            int count,
                            const float *value);

cogl_program_uniform_float has been deprecated since version 1.16 and should not be used in newly-written code.

Use CoglSnippet api

Changes the value of a float vector uniform, or uniform array in the currently used (see cogl_program_use()) shader program.

Parameters

uniform_no

the uniform to set.

 

size

Size of float vector.

 

count

Size of array of uniforms.

 

value

the new value of the uniform.

[array length=count]

cogl_program_uniform_int ()

void
cogl_program_uniform_int (int uniform_no,
                          int size,
                          int count,
                          const int *value);

cogl_program_uniform_int has been deprecated since version 1.16 and should not be used in newly-written code.

Use CoglSnippet api

Changes the value of a int vector uniform, or uniform array in the currently used (see cogl_program_use()) shader program.

Parameters

uniform_no

the uniform to set.

 

size

Size of int vector.

 

count

Size of array of uniforms.

 

value

the new value of the uniform.

[array length=count]

cogl_program_uniform_matrix ()

void
cogl_program_uniform_matrix (int uniform_no,
                             int size,
                             int count,
                             CoglBool transpose,
                             const float *value);

cogl_program_uniform_matrix has been deprecated since version 1.16 and should not be used in newly-written code.

Use CoglSnippet api

Changes the value of a matrix uniform, or uniform array in the currently used (see cogl_program_use()) shader program. The size parameter is used to determine the square size of the matrix.

Parameters

uniform_no

the uniform to set.

 

size

Size of matrix.

 

count

Size of array of uniforms.

 

transpose

Whether to transpose the matrix when setting the uniform.

 

value

the new value of the uniform.

[array length=count]

Types and Values