cluttermm: New API in cluttermm 1.4

Class Clutter::Action
Member Clutter::Actor::add_action (const Glib::RefPtr< Action >& action)
Member Clutter::Actor::add_action (const Glib::ustring& name, const Glib::RefPtr< Action >& action)
Member Clutter::Actor::add_constraint (const Glib::RefPtr< Constraint >& constraint)
Member Clutter::Actor::add_constraint (const Glib::ustring& name, const Glib::RefPtr< Constraint >& constraint)
Member Clutter::Actor::add_effect (const Glib::RefPtr< Effect >& effect)
Member Clutter::Actor::add_effect_with_name (const Glib::ustring& name, const Glib::RefPtr< Effect >& effect)
Member Clutter::Actor::allocate_align_fill (const ActorBox& box, gdouble x_align, double y_align, bool x_fill, bool y_fill, AllocationFlags flags)
Member Clutter::Actor::clear_actions ()
Member Clutter::Actor::clear_constraints ()
Member Clutter::Actor::clear_effects ()
Member Clutter::Actor::contains (const Glib::RefPtr< const Actor >& descendant) const
Member Clutter::Actor::detach_animation ()
Deprecated: 1.12: Use the implicit transition for animatable properties in Clutter::Actor instead, and remove_transition() to remove the transition.
Member Clutter::Actor::get_action (const Glib::ustring& name)
Member Clutter::Actor::get_action (const Glib::ustring& name) const
Member Clutter::Actor::get_actions ()
Member Clutter::Actor::get_actions () const
Member Clutter::Actor::get_clip_to_allocation () const
Member Clutter::Actor::get_constraint (const Glib::ustring& name) const
Member Clutter::Actor::get_constraint (const Glib::ustring& name)
Member Clutter::Actor::get_constraints () const
Member Clutter::Actor::get_constraints ()
Member Clutter::Actor::get_effect (const Glib::ustring& name)
Member Clutter::Actor::get_effect (const Glib::ustring& name) const
Member Clutter::Actor::get_effects ()
Member Clutter::Actor::get_effects () const
Member Clutter::Actor::has_allocation () const
Member Clutter::Actor::has_key_focus () const
Member Clutter::Actor::remove_action (const Glib::RefPtr< Action >& action)
Member Clutter::Actor::remove_action (const Glib::ustring& name)
Member Clutter::Actor::remove_constraint (const Glib::RefPtr< Constraint >& constraint)
Member Clutter::Actor::remove_constraint (const Glib::ustring& name)
Member Clutter::Actor::remove_effect (const Glib::RefPtr< Effect >& effect)
Member Clutter::Actor::remove_effect (const Glib::ustring& name)
Member Clutter::Actor::set_clip_to_allocation (bool clip_set=true)
Member Clutter::ActorBox::unite (const ActorBox& b, ActorBox& result)
Member Clutter::ActorMeta::get_actor ()
Member Clutter::ActorMeta::get_actor () const
Member Clutter::ActorMeta::get_enabled () const
Member Clutter::ActorMeta::get_name () const
Member Clutter::ActorMeta::set_enabled (bool is_enabled=true)
Member Clutter::ActorMeta::set_name (const Glib::ustring& name)
Class Clutter::AlignConstraint
Member Clutter::AlignConstraint::get_align_axis () const
Member Clutter::AlignConstraint::get_factor () const
Member Clutter::AlignConstraint::get_source ()
Member Clutter::AlignConstraint::get_source () const
Member Clutter::AlignConstraint::set_align_axis (AlignAxis axis)
Member Clutter::AlignConstraint::set_factor (float factor)
Member Clutter::AlignConstraint::set_source (const Glib::RefPtr< Actor >& source)
Member Clutter::Animatable::find_property (const Glib::ustring& property_name)
Member Clutter::Animatable::get_initial_state_value (const Glib::ustring& property_name, Glib::ValueBase& value) const
Member Clutter::Animatable::set_final_state_value (const Glib::ustring& property_name, const Glib::ValueBase& value)
Member Clutter::Backend::signal_settings_changed ()
Member Clutter::BindConstraint::get_coordinate () const
Member Clutter::BindConstraint::get_offset () const
Member Clutter::BindConstraint::get_source ()
Member Clutter::BindConstraint::get_source () const
Member Clutter::BindConstraint::set_coordinate (BindCoordinate coordinate)
Member Clutter::BindConstraint::set_offset (float offset)
Member Clutter::BindConstraint::set_source (const Glib::RefPtr< Actor >& source)
Member Clutter::BoxLayout::get_homogeneous () const
Member Clutter::BoxLayout::set_homogeneous (bool homogeneous)
Member Clutter::ColorizeEffect::get_tint () const
Member Clutter::ColorizeEffect::set_tint (const Color& tint)
Class Clutter::Constraint
Member Clutter::DeformEffect::get_back_material ()
Member Clutter::DeformEffect::get_n_tiles (guint& x_tiles, guint& y_tiles) const
Member Clutter::DeformEffect::invalidate ()
Member Clutter::DeformEffect::set_back_material (CoglHandle material)
Member Clutter::DeformEffect::set_n_tiles (guint x_tiles, guint y_tiles)
Member Clutter::DesaturateEffect::get_factor () const
Member Clutter::DesaturateEffect::set_factor (double factor)
Member Clutter::OffscreenEffect::create_texture (float width, float height)
Member Clutter::OffscreenEffect::paint_target ()
Member Clutter::PageTurnEffect::get_angle () const
Member Clutter::PageTurnEffect::get_period () const
Member Clutter::PageTurnEffect::get_radius () const
Member Clutter::PageTurnEffect::set_angle (double angle)
Member Clutter::PageTurnEffect::set_period (double period)
Member Clutter::PageTurnEffect::set_radius (float radius)
Member Clutter::ShaderEffect::get_program ()
Member Clutter::ShaderEffect::get_shader ()
Member Clutter::ShaderEffect::set_shader_source (const Glib::ustring& source)
Member Clutter::Stage::get_no_clear_hint () const
Member Clutter::Stage::set_no_clear_hint (bool no_clear=true)
Member Clutter::Texture::get_pick_with_alpha () const
Member Clutter::Texture::set_pick_with_alpha (bool pick_with_alpha=true)