Rendre une application GNOME accessible - aperçu
Si votre application n'utilise que des éléments graphiques GTK standards, vous aurez peu ou pas de travail pour que votre application soit (raisonnablement) accessible. Mais faites attention aux objets dans votre GUI qui n'ont pas de texte de description associé, tel que des boutons graphiques ou des indicateurs d'état qui n'ont pas d'étiquette ou d'infobulle.
You can probably also improve on the default descriptions provided for some of the widgets, and tailor them to that widget's specific purpose in your application. You should add or change the textual descriptions for these widgets with the appropriate ATK function call, so that an assistive technology can describe their purpose or state to the user. See Coding Guidelines for Supporting Accessibility for more information.
If your application uses custom widgets, you may have to do some work to expose those widgets' properties to assistive technologies. See Making Custom Components Accessible and Examples that Use the Accessibility API for more information. Additional detailed information can be found in Marc Mulcahy's 2002 GUADEC presentation, "Making GNOME Applications Accessible".